4 Baby Pac-Man Games
04/04/00

We are currently restoring 4 Baby Pac-Man games. They started out as 5 games, but one has a pretty bad cabinet. They have PCB problems and are generally filthy. There is not much cabinet work to be done, so we are limiting the pictures until one is done.

Note: We will have some parts available if anyone else is restoring a Baby PacMan. Email us at: appolo@mediaone.net

 

Baby Pac-Man #1: (Sold - delivered)

Done:

Cabinet Shots:

front of cab.JPG (47292 bytes) 

left side art.JPG (22565 bytes) right side art.JPG (28091 bytes)

 screen.JPG (62045 bytes)

screen 2.JPG (42129 bytes)  inside back door.JPG (76603 bytes)

Screen Shots: 

 game play 3.JPG (26916 bytes)   game play.JPG (28257 bytes)

 

Baby Pac-Man #2: (Traded - delivered)

Done:

Cabinet Shots:

bpprocab.jpg (76198 bytes)  bppropflite.jpg (103725 bytes)
bpprojtitl.jpg (16299 bytes)bpprojscr.jpg (15287 bytes)
bppropfscrmar.jpg (63236 bytes) 

 

Baby Pac-Man #3: (Our game - pics soon)

Done:

To Be done:

 

Baby Pac-Man #4: (Done - Sold)

Done:

Cabinet Shots

Front photo  Front photo no flash 

   Side photo  Side photo

Top View  Playfield lights

 

Baby Pac-Man #5:

#5 is a definite parts game. The cabinet while clean was missing artwork and had some holes in the side. It was missing too many parts to consider even putting it back together. It has also been taken to the dump. Still available (offers being accepted):

Already sold or traded:

 

Playfield Debugging

There are certain problems with the playfield that may happen that can cause problems. These problems are not detailed in the manual or in the Bally repair guide.

One problem I encountered was that the game would not complete initialization once another (untested) playfield was added to a fully working game. The following chart describes the conditions that may happen and what the causes are. These were determined by taking a completely working playfield and removing the connectors one at at time to see the symptoms.

 

Symptom Cause
General Illumination (GI) Lights work

Game Doesn't Boot

No Communication after pressing Vidiot Test Switch

Playfield AC connector disconnected (Check AC on under side of pf) or

Bad Fuses under playfield or

Connector near rear door is disconnected

No General Illumination Lights

No Solenoids Energized during initialization

Playfield disconnected at J! - Power module
Flippers don't work J10 from Light / Solenoid Driver PCB disconnected
Non - Flipper Solenoids don't energize

Drop Targets Reset, Drop Target knock-downs except for #5, and Flippers do work during solenoid test

J6 from Light / Solenoid Driver PCB disconnected
#5 Drop target knock-down doesn't drop J5 from Light / Solenoid Driver PCB disconnected

 

Any and all help or recommendations accepted.



Send email to: appolo@mediaone.net


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